Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Amnesia. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
23 |
Offered job by a patron. Now owe him a favor. |
3 |
26 |
Became a Entertainer (Artist). |
3 |
27 |
One of Alphonso Sims's pieces of art is stolen, and the investigation brings Alphonso Sims into the criminal underworld. |
3 |
30 |
Promoted to Entertainer (Artist) rank 1. |
4 |
30 |
Continued as Entertainer (Artist). |
4 |
32 |
One of Alphonso Sims's pieces of art is stolen, and the investigation brings Alphonso Sims into the criminal underworld. |
5 |
34 |
Continued as Entertainer (Artist). |
5 |
38 |
Join homeworld’s celebrity circles |
5 |
38 |
Promoted to Entertainer (Artist) rank 2. |
6 |
38 |
Continued as Entertainer (Artist). |
6 |
39 |
Refused to criticise a questionable political leader on Alphonso Sims's homeworld. |
6 |
42 |
Promoted to Entertainer (Artist) rank 3. |
7 |
42 |
Continued as Entertainer (Artist). |
7 |
45 |
Encounter a Psionic institute. |
7 |
45 |
Tested for psionic powers |
7 |
46 |
Promoted to Entertainer (Artist) rank 4. |
8 |
46 |
Continued as Entertainer (Artist). |
8 |
48 |
Public opinion turns on Alphonso Sims. |
9 |
48 |
Became a Scout (Explorer). |
9 |
50 |
Alphonso Sims's scout ship is one of the first on the scene to rescue the survivors of a disaster but Alphonso Sims fail to help. Gain an Enemy. |
9 |
50 |
Alphonso Sims have no idea what happened to Alphonso Sims – they found Alphonso Sims's ship drifting on the fringes of friendly space. |
9 |
52 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
10 |
52 |
Continued as Scout (Explorer). |
10 |
53 |
Spend several years jumping from world to world in Alphonso Sims's scout ship. |
11 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Continued as Scout (Explorer). |
11 |
58 |
Alphonso Sims's ship is damaged, and Alphonso Sims have to hitch-hike Alphonso Sims's way back across the stars to the nearest scout base. |
11 |
58 |
Gain 1 Contacts. Gain 1 Enemies. |
12 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
58 |
Retired. |
12 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |