Ambrose Boyd  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Zaris 62 M 2 (-2) 6 (0) 2 (-2) 5 (-1) 1 (-2) 7 (0)None262517
Delighted, Lanky stature, Rogue
 
Skills
Animals 0
Astrogation 1
Athletics 0
Carouse 0
Deception 0
Drive 0
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Jack-of-All-Trades 1
Language (Galanglic (3rd Imperium)) 1
Mechanic 1
Medic 0
Melee (Unarmed) 2
Navigation 0
Pilot (Small Craft) 1
Profession (Worker/Armourer) 1
Profession (Spacer/Belter) 1
Profession (Hostile Environment/Low-G) 1
Recon 0
Seafarer 0
Stealth 2
Streetwise 1
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Wanderer 12
Believer Missionary/Humanitarian Junior Project Worker01
Drifter Scavenger 36
 
EducationGraduated
Colonial Upbringing Completed
 
Name Type Affinity Enmity Power Influence Species
Brett Coghill Ally 4 0 4 1 Zaris (M/19)
Reese Learmonth Rival 0 0 6 1 Zaris (M/34)
Henderson Austin Rival 1 1 6 5 Tapazmal (M/34)
Linwood Lucas Rival 0 1 2 3 Zaris (M/59)
 
Term Age History
1 18 Entered Colonial Upbringing.
1 22 Made lifelong friends. Gain 1 Allies.
1 28 Left the colonies.
2 28 Failed to qualify for Scientist (Scholar).
2 28 Became a Drifter (Wanderer).
2 32 Attacked by enemies that Ambrose Boyd easily defeat.
2 32 Gain Enemy if Ambrose Boyd don't already have one.
2 32 Promoted to Drifter (Wanderer) rank 1.
3 32 Continued as Drifter (Wanderer).
3 34 Betrayed by a friend. One of Ambrose Boyd's Contacts or Allies betrays Ambrose Boyd, ending Ambrose Boyd's career. That Contact or Ally becomes a Rival or Enemy.
4 34 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
4 37 Ambrose Boyd come into conflict with a splinter group Ambrose Boyd's own religion which maintains Ambrose Boyd's version is the wrong one. Gain 1 Rivals.
5 37 Switched to Drifter (Scavenger).
5 38 Moved to a new world.
6 41 Continued as Drifter (Scavenger).
6 42 Attacked by enemies that Ambrose Boyd easily defeat.
6 42 Gain Enemy if Ambrose Boyd don't already have one.
6 45 Promoted to Drifter (Scavenger) rank 1.
7 45 Continued as Drifter (Scavenger).
7 49 Good fortune
8 49 Continued as Drifter (Scavenger).
8 50 Encounter a Psionic institute.
8 50 Tested for psionic powers
8 53 Promoted to Drifter (Scavenger) rank 2.
9 53 Continued as Drifter (Scavenger).
9 57 Promoted to Drifter (Scavenger) rank 3.
10 57 Continued as Drifter (Scavenger).
10 59 Severely injured. Owe 10,000 for medical bills.
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