Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
A prank goes horribly wrong. Gain a Rival. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
28 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
28 |
Became a Rogue (Enforcer). |
3 |
31 |
Gained a contact. |
4 |
32 |
Continued as Rogue (Enforcer). |
4 |
35 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
35 |
Became a Drifter (Barbarian). |
5 |
38 |
Nearly killed. Owe 20,000 for medical bills. |
5 |
39 |
Forced to muster out. |
6 |
39 |
Switched to Rogue (Pirate) with the new title Lackey and previous rank. |
6 |
42 |
Crime pays off. Gain victim as Enemy. |
6 |
43 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
7 |
43 |
Continued as Rogue (Pirate). |
7 |
44 |
Gained a contact. |
7 |
47 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
8 |
47 |
Continued as Rogue (Pirate). |
8 |
48 |
Involved in the planning of an impressive heist. |
8 |
51 |
Promoted to Rogue (Pirate) rank 3 with the new title Sergeant. |
9 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
51 |
Retired at age 51. |
9 |
51 |
Continued as Rogue (Pirate). |
9 |
53 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
10 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
53 |
Retired. |
10 |
57 |
Gained a contact. |
11 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
59 |
Gained a contact. |
12 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |