Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Imperial trade restrictions force Anson Wright out of business. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Make an unexpected connection outside Anson Wright's normal circles. Gain a Contact. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
Moved to a new world. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
Gained a contact. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Failed to qualify for Corporate (Citizen). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
41 |
Anson Wright's work ends up coming home with Anson Wright, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
7 |
41 |
Aging Crisis. Owe 50,000 for medical bills. |
7 |
41 |
Retired at age 41. |
7 |
41 |
Retired. |
7 |
44 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
45 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
46 |
Gained a contact. |
9 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
50 |
Gained a contact. |
10 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
54 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
60 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |