Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Support (Marine). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
22 |
Became a Scholar (Field Researcher). |
2 |
25 |
Archie Harper's work is sabotaged by unknown parties. Archie Harper may salvage what Archie Harper can and give up. |
3 |
25 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
3 |
26 |
Opponents of Archie Harper's belief system ambush Archie Harper. |
3 |
26 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
4 |
26 |
Became a Scout (Courier). |
4 |
29 |
Archie Harper survey an alien world. |
5 |
30 |
Continued as Scout (Courier). |
5 |
34 |
Moved to a new world. |
6 |
34 |
Continued as Scout (Courier). |
6 |
36 |
Psychologically damaged by Archie Harper's time in the scouts. |
7 |
36 |
Became a Merchant (Free Trader). |
7 |
38 |
Given advanced training in a specialist field |
7 |
40 |
Promoted to Merchant (Free Trader) rank 1. |
8 |
40 |
Continued as Merchant (Free Trader). |
8 |
43 |
Embroiled in legal trouble. |
8 |
44 |
Promoted to Merchant (Free Trader) rank 2. |
9 |
44 |
Continued as Merchant (Free Trader). |
9 |
45 |
A sudden war destroys Archie Harper's trade routes and contacts, forcing Archie Harper to flee that region of space. |
9 |
45 |
Gain rebels as Enemy |
10 |
45 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
45 |
Retired at age 45. |
10 |
45 |
Retired. |
10 |
49 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
53 |
Good fortune. |
12 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
55 |
A new romantic starts. Gain an Ally. |
13 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
61 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |