Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Pirate (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
2 |
20 |
Entered Merchant Academy with the Business curriculum. |
2 |
24 |
Made lifelong friends. Gain 1 Allies. |
2 |
24 |
Graduated. |
3 |
24 |
Became a Merchant (Broker). |
3 |
24 |
Promoted to Merchant (Broker) rank 1. |
3 |
27 |
Embroiled in legal trouble. |
3 |
28 |
Promoted to Merchant (Broker) rank 2. |
4 |
28 |
Continued as Merchant (Broker). |
4 |
32 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
32 |
Failed to qualify for Law Enforcement (Agent). |
5 |
32 |
Became a Drifter (Wanderer). |
5 |
33 |
Arlie Chapman do not know what happened to Arlie Chapman. There is a gap in Arlie Chapman's memory. |
6 |
33 |
Became a Scholar (Field Researcher). |
6 |
36 |
Entangled in a bureaucratic or legal morass that distracts Arlie Chapman from Arlie Chapman's work. |
6 |
37 |
Promoted to Scholar (Field Researcher) rank 1. |
7 |
37 |
Continued as Scholar (Field Researcher). |
7 |
38 |
A disaster leaves several injured, and others blame Arlie Chapman, forcing Arlie Chapman to leave Arlie Chapman's career. Gain a Rival. |
7 |
38 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
8 |
38 |
Returned to Drifter (Wanderer). |
8 |
41 |
Arlie Chapman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
41 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
45 |
Arlie Chapman accepted an offer of inducements to betray Arlie Chapman's faith. Gain 140,000 in cash. |
10 |
45 |
Switched to Drifter (Barbarian). |
11 |
49 |
Continued as Drifter (Barbarian). |
12 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
53 |
Retired at age 53. |
12 |
53 |
Continued as Drifter (Barbarian). |
12 |
54 |
Find valuable salvage. |
13 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
57 |
Continued as Drifter (Barbarian). |
13 |
60 |
Arlie Chapman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
14 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |