Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
21 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Promoted to Entertainer (Artist) rank 1. |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
23 |
Find Ancient Technology. |
2 |
26 |
Promoted to Entertainer (Artist) rank 2. |
3 |
26 |
Continued as Entertainer (Artist). |
3 |
27 |
Join homeworld’s celebrity circles |
3 |
30 |
Promoted to Entertainer (Artist) rank 3. |
4 |
30 |
Continued as Entertainer (Artist). |
4 |
33 |
Gain a patron in the arts. Gain an Ally |
4 |
34 |
Promoted to Entertainer (Artist) rank 4. |
5 |
34 |
Continued as Entertainer (Artist). |
5 |
37 |
An investigation, tour, project or expedition goes wrong, stranding Arthur Seddon far from home. |
6 |
37 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
40 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
41 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
41 |
Continued as Merchant (Merchant Marine). |
8 |
45 |
Continued as Merchant (Merchant Marine). |
8 |
49 |
Make an unexpected connection outside Arthur Seddon's normal circles. Gain a Contact. |
9 |
49 |
Continued as Merchant (Merchant Marine). |
9 |
51 |
Make an unexpected connection outside Arthur Seddon's normal circles. Gain a Contact. |
9 |
53 |
Forced to muster out. |
10 |
53 |
Became a Agent (Law Enforcement) with the new title Rookie. |
10 |
54 |
Advanced training in a specialist field. |
10 |
57 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
11 |
57 |
Continued as Agent (Law Enforcement). |
11 |
61 |
Arthur Seddon's work ends up coming home with Arthur Seddon, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
12 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
61 |
Retired at age 61. |