Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
19 |
Made lifelong friends. Gain 3 Allies. |
1 |
19 |
Dropped out of university. |
2 |
19 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
21 |
Go undercover to investigate an enemy. |
2 |
21 |
A job goes wrong, forcing Brad Cox to flee off-planet. |
2 |
23 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
23 |
Continued as Agent (Law Enforcement). |
3 |
26 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
26 |
Became a Citizen (Corporate). |
4 |
27 |
Brad Cox is rewarded for Brad Cox's diligence or cunning. |
4 |
30 |
Promoted to Citizen (Corporate) rank 1. |
5 |
30 |
Continued as Citizen (Corporate). |
5 |
34 |
Advanced training in a specialist field. |
6 |
34 |
Continued as Citizen (Corporate). |
6 |
38 |
Gained a contact. |
6 |
38 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
7 |
38 |
Continued as Citizen (Corporate). |
7 |
41 |
Spent time maintaining and using heavy vehicles. |
8 |
42 |
Continued as Citizen (Corporate). |
8 |
46 |
Brad Cox is rewarded for Brad Cox's diligence or cunning. |
8 |
46 |
Promoted to Citizen (Corporate) rank 3. |
9 |
46 |
Continued as Citizen (Corporate). |
9 |
50 |
Moved to a new world. |
9 |
50 |
Promoted to Citizen (Corporate) rank 4 with the new title Senior Manager. |
9 |
50 |
Forced to muster out. |
10 |
50 |
Failed to qualify for Merchant Marine (Merchant). |
10 |
50 |
Became a Drifter (Barbarian). |
10 |
53 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
11 |
53 |
Became a Entertainer (Artist). |
11 |
57 |
Brad Cox is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
12 |
57 |
Switched to Drifter (Wanderer). |
12 |
59 |
Amnesia. |
12 |
61 |
Promoted to Drifter (Wanderer) rank 1. |
13 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
61 |
Retired at age 61. |