Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
22 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
2 |
23 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
3 |
23 |
Became a Drifter (Barbarian). |
3 |
26 |
Nearly killed. Owe 40,000 for medical bills. |
4 |
26 |
Became a Merchant (Free Trader). |
5 |
30 |
Continued as Merchant (Free Trader). |
5 |
31 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
6 |
34 |
Continued as Merchant (Free Trader). |
6 |
38 |
Smuggle illegal items onto a planet. |
6 |
38 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
38 |
Continued as Merchant (Free Trader). |
7 |
39 |
Given advanced training in a specialist field |
7 |
42 |
Promoted to Merchant (Free Trader) rank 2. |
8 |
42 |
Continued as Merchant (Free Trader). |
8 |
46 |
Forced to muster out. |
9 |
46 |
Became a Agent (Intelligence). |
9 |
47 |
Rewarded for a successful mission. |
9 |
50 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
10 |
50 |
Continued as Agent (Intelligence). |
10 |
53 |
Advanced training in a specialist field. |
10 |
54 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
11 |
54 |
Continued as Agent (Intelligence). |
11 |
58 |
Given specialist training in vehicles. |
11 |
58 |
Promoted to Agent (Intelligence) rank 3. |
12 |
58 |
Continued as Agent (Intelligence). |
12 |
61 |
Go undercover to investigate an enemy. |
12 |
61 |
A revolution, attack or other unusual event throws Bud Cunningham's life into chaos, forcing Bud Cunningham to leave the planet. |
12 |
62 |
Promoted to Agent (Intelligence) rank 4 with the new title Special Agent. |
13 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
62 |
Retired at age 62. |