Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
21 |
Caleb Cox come into conflict with a splinter group Caleb Cox's own religion which maintains Caleb Cox's version is the wrong one. Gain 1 Rivals. |
2 |
21 |
Became a Citizen (Corporate). |
2 |
22 |
A new romantic starts. Gain an Ally. |
2 |
25 |
Promoted to Citizen (Corporate) rank 1. |
3 |
25 |
Continued as Citizen (Corporate). |
3 |
28 |
Political upheaval strikes Caleb Cox's homeworld, and Caleb Cox is caught up in the revolution. |
3 |
29 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
4 |
29 |
Continued as Citizen (Corporate). |
4 |
31 |
Advanced training in a specialist field. |
4 |
33 |
Promoted to Citizen (Corporate) rank 3. |
5 |
33 |
Continued as Citizen (Corporate). |
5 |
34 |
Nearly killed. |
6 |
34 |
Became a Drifter (Scavenger). |
6 |
37 |
Find valuable salvage. |
7 |
38 |
Aging Crisis. Owe 60,000 for medical bills. |
7 |
38 |
Retired at age 38. |
7 |
38 |
Continued as Drifter (Scavenger). |
7 |
40 |
Betrayed by a friend. One of Caleb Cox's Contacts or Allies betrays Caleb Cox, ending Caleb Cox's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
40 |
Retired. |
8 |
44 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
9 |
44 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
46 |
Betrayal. Convert an Ally into a Rival or Enemy. |
10 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
49 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
56 |
Moved to a new world. |
12 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
58 |
Birth or Death involving a family member or close friend. |
13 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |