Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Made lifelong friends. Gain 2 Allies. |
1 |
26 |
Left the colonies. |
2 |
26 |
Failed to qualify for Physician (Scholar). |
2 |
26 |
Became a Drifter (Scavenger). |
2 |
28 |
Find Ancient Technology. |
3 |
30 |
Continued as Drifter (Scavenger). |
4 |
34 |
Continued as Drifter (Scavenger). |
4 |
38 |
Attempted a risky adventure and was wildly successful. |
4 |
38 |
Forced to muster out. |
5 |
38 |
Failed to qualify for Corporate (Citizen). |
5 |
38 |
Continued as Drifter (Scavenger). |
5 |
39 |
Attacked by enemies that Carl Matson easily defeat. |
5 |
39 |
Gain Enemy if Carl Matson don't already have one. |
6 |
42 |
Continued as Drifter (Scavenger). |
6 |
44 |
Betrayed by a friend. One of Carl Matson's Contacts or Allies betrays Carl Matson, ending Carl Matson's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
44 |
Became a Scout (Surveyor). |
7 |
48 |
Spend several years jumping from world to world in Carl Matson's scout ship. |
8 |
48 |
Continued as Scout (Surveyor). |
8 |
50 |
Spend several years jumping from world to world in Carl Matson's scout ship. |
9 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
52 |
Retired at age 52. |
9 |
52 |
Attempted to change assignments. |
9 |
52 |
Failed to qualify for Explorer (Scout). |
9 |
52 |
Continued as Scout (Surveyor). |
9 |
54 |
Carl Matson discover a world, item or information of worth to the Imperium. |
9 |
56 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
10 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
56 |
Continued as Scout (Surveyor). |
10 |
60 |
Serve as the courier for an important message from the Imperium. |
10 |
60 |
Promoted to Scout (Surveyor) rank 2. |
11 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |