Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Befriend a useful ally in one sphere. Gain an Ally. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
A series of bad deals and decisions force Cecil Nealy into bankruptcy. Cecil Nealy salvages what Cecil Nealy can. |
3 |
25 |
Became a Entertainer (Journalist). |
3 |
29 |
Cecil Nealy is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
4 |
29 |
Became a Drifter (Wanderer). |
4 |
30 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
5 |
30 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
34 |
Cecil Nealy faith is shaken. |
6 |
34 |
Continued as Believer (Holy Warrior). |
6 |
35 |
Cecil Nealy refused an offer of inducements to betray Cecil Nealy's faith. Gain 4 enemies. |
6 |
38 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
7 |
38 |
Continued as Believer (Holy Warrior). |
7 |
40 |
Cecil Nealy aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
40 |
Returned to Drifter (Wanderer). |
8 |
44 |
Find valuable salvage. |
9 |
44 |
Voluntarily left Wanderer |
9 |
44 |
Failed to qualify for Colonist (Citizen). |
9 |
44 |
Switched to Drifter (Barbarian). |
9 |
45 |
Suffer from a life-threatening illness. |
10 |
45 |
Returned to Believer (Holy Warrior). |
10 |
47 |
Opponents of Cecil Nealy's belief system ambush Cecil Nealy. |
10 |
47 |
Nearly killed. Owe 35,000 for medical bills. |
11 |
47 |
Returned to Drifter (Barbarian). |
11 |
48 |
Cecil Nealy do not know what happened to Cecil Nealy. There is a gap in Cecil Nealy's memory. |
12 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
48 |
Retired at age 48. |
12 |
48 |
Retired. |
12 |
52 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
55 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
58 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |