Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Drafted into Army Support |
2 |
22 |
Became a Army (Army Support) with the new title Private. |
2 |
24 |
Advanced training in a specialist field |
3 |
26 |
Continued as Army (Army Support). |
3 |
29 |
Given a special assignment or duty in Chas Walsh's unit. |
4 |
30 |
Continued as Army (Army Support). |
4 |
33 |
Given a special assignment or duty in Chas Walsh's unit. |
5 |
34 |
Continued as Army (Army Support). |
5 |
36 |
Advanced training in a specialist field |
6 |
38 |
Continued as Army (Army Support). |
6 |
39 |
Commanding officer takes an interest in Chas Walsh's career. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Merchant (Free Trader). |
7 |
44 |
Bankrupted by a rival. Gain the other trader as a Rival. |
8 |
44 |
Switched to Drifter (Scavenger). |
8 |
45 |
Betrayed by a friend. One of Chas Walsh's Contacts or Allies betrays Chas Walsh, ending Chas Walsh's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
45 |
Became a Entertainer (Performer). |
9 |
49 |
One of Chas Walsh's pieces of art is stolen, and the investigation brings Chas Walsh into the criminal underworld. |
9 |
49 |
Promoted to Entertainer (Performer) rank 1. |
10 |
49 |
Continued as Entertainer (Performer). |
10 |
51 |
Join homeworld’s celebrity circles |
10 |
53 |
Promoted to Entertainer (Performer) rank 2. |
11 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Continued as Entertainer (Performer). |
11 |
56 |
Gain a patron in the arts. Gain an Ally |
12 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
57 |
Continued as Entertainer (Performer). |
12 |
60 |
Moved to a new world. |
13 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |