Retired Project Leader Cicero Fabble  

Species Age Sex Str Dex End Int Edu SocUPP
Swanfeh 62 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 7 (0) 9 (1)111879
Settled, High self esteem
 
Skills
Animals (Training) 1
Art (Presentation) 0
Athletics (Dexterity) 1
Broker 1
Carouse 2
Electronics (Comms) 1
Electronics (Computers) 2
Engineer 0
Gun Combat (Slug) 1
Heavy Weapons 0
Jack-of-All-Trades 2
Leadership 1
Mechanic 1
Persuade 1
Pilot (Small Craft) 1
Profession (Worker) 0
Science (Life Sciences/Psionicology) 1
Stealth 0
Tactics 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Marine Ground Assault Marine01
Merchant Merchant Marine 4th Officer24
Believer Missionary/Humanitarian Project Leader34
Scout Courier 01
Retired 02
 
EducationGraduated
Merchant Academy Honors
 
Name Type Affinity Enmity Power Influence Species
Clarence Ronald Rival 1 1 0 0 Swanfeh (M/25)
Denis Kennedy Enemy 0 1 1 0 Lancian (M/19)
Denis Kennedy has negatively life-changing event.
Elliot Brewer Ally 1 0 0 0 Answerin (M/85)
Elliot Brewer has life-changing event that creates new responsibilities.
 
Term Age History
1 18 Became a Marine (Ground Assault) with the new title Marine.
1 20 Scarred. Fully recovered.
2 20 Failed to qualify for Thief (Rogue).
2 20 Submitted to the draft.
2 20 Became a Merchant (Merchant Marine) with the new title Crewman.
3 24 Continued as Merchant (Merchant Marine).
4 28 Continued as Merchant (Merchant Marine).
4 30 A series of bad deals and decisions force Cicero Fabble into bankruptcy. Cicero Fabble salvages what Cicero Fabble can.
5 30 Entered Merchant Academy with the Shipboard curriculum.
5 34 Expand the field of Pilot (Small Craft), but gain a Rival in Cicero Fabble's former tutor.
5 34 Graduated with honors.
6 34 Continued as Merchant (Merchant Marine).
6 34 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
6 34 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
6 36 Cicero Fabble's ship or starport is destroyed by criminals. Gain them as an Enemy.
7 36 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
7 40 Cicero Fabble retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
7 40 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
8 40 Continued as Believer (Missionary/Humanitarian).
8 42 Cicero Fabble faith is shaken.
8 44 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
9 44 Continued as Believer (Missionary/Humanitarian).
9 47 Someone more charismatic but less devout than Cicero Fabble has become Cicero Fabble's superior.
9 48 Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader.
10 48 Continued as Believer (Missionary/Humanitarian).
10 49 Opponents of Cicero Fabble's belief system ambush Cicero Fabble.
10 49 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
11 49 Became a Scout (Courier).
11 51 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
12 51 Aging Crisis. Owe 40,000 for medical bills.
12 51 Retired at age 51.
12 51 Retired.
12 54 Birth or Death involving a family member or close friend.
13 55 Aging Crisis. Owe 30,000 for medical bills.
13 58 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 59 Aging Crisis. Owe 50,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙