Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Marine Academy) |
1 |
19 |
Expand the field of Heavy Weapons (Vehicle), but gain a Rival in Clair Richards's former tutor. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
25 |
A new romantic starts. Gain an Ally. |
2 |
26 |
Attempt at commissioned failed. |
2 |
26 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Marine Support (Marine). |
3 |
26 |
Continued as Marine (Ground Assault). |
3 |
28 |
A mission goes wrong; Clair Richards and several others are captured and mistreated by the enemy. Gain Clair Richards's jailer as an Enemy. |
4 |
28 |
Became a Citizen (Corporate). |
4 |
31 |
Spent time maintaining and using heavy vehicles. |
4 |
32 |
Promoted to Citizen (Corporate) rank 1. |
5 |
32 |
Continued as Citizen (Corporate). |
5 |
36 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
36 |
Became a Drifter (Barbarian). |
6 |
38 |
Suffer from a life-threatening illness. |
7 |
38 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
38 |
Switched to Drifter (Scavenger). |
7 |
41 |
Attempted a risky adventure and was injured. |
7 |
41 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
8 |
42 |
Continued as Drifter (Scavenger). |
8 |
46 |
Forced to continue current assignment. |
8 |
46 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
46 |
Continued as Drifter (Scavenger). |
9 |
50 |
Promoted to Drifter (Scavenger) rank 2. |
10 |
50 |
Continued as Drifter (Scavenger). |
10 |
53 |
Gained a contact. |
11 |
54 |
Continued as Drifter (Scavenger). |
11 |
57 |
Survived a risky adventure but gained nothing. |
11 |
58 |
Forced to muster out. |
12 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
58 |
Retired at age 58. |
12 |
58 |
Retired. |
12 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |