Retired Lance Corporal Clair Richards  

Species Age Sex Str Dex End Int Edu SocUPP
Lancian 62 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 10 (1) 10 (1)1113AA
Evasive, Analytical, Self-blaming
 
Skills
Athletics (Endurance) 2
Carouse 0
Diplomat 1
Drive (Wheel) 1
Flyer (Grav) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Heavy Weapons (Vehicle) 2
Jack-of-All-Trades 1
Language 0
Medic 0
Melee (Unarmed) 2
Pilot (Small Craft) 1
Stealth 2
Survival 0
Tactics (Naval) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Marine Ground Assault Lance Corporal12
Citizen Corporate 12
Drifter Barbarian 01
Drifter Scavenger 25
Retired 01
 
EducationGraduated
Marine Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Estelle Bell Rival 1 0 0 1 Lancian (F/27)
Myrtie Romero Ally 3 0 5 1 Lancian (F/20)
Felipe Simmons Enemy 0 3 0 0 Lancian (M/56)
Ivory Carbey Enemy 0 2 1 0 Tezcat (M/20)
Ivory Carbey is actually an organisation such as a political movement or modest sized business.
 
Term Age History
1 18 Entered Military Academy(Marine Academy)
1 19 Expand the field of Heavy Weapons (Vehicle), but gain a Rival in Clair Richards's former tutor.
1 22 Graduated.
2 22 Became a Marine (Ground Assault) with the new title Marine.
2 25 A new romantic starts. Gain an Ally.
2 26 Attempt at commissioned failed.
2 26 Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal.
3 26 Attempted to change assignments.
3 26 Failed to qualify for Marine Support (Marine).
3 26 Continued as Marine (Ground Assault).
3 28 A mission goes wrong; Clair Richards and several others are captured and mistreated by the enemy. Gain Clair Richards's jailer as an Enemy.
4 28 Became a Citizen (Corporate).
4 31 Spent time maintaining and using heavy vehicles.
4 32 Promoted to Citizen (Corporate) rank 1.
5 32 Continued as Citizen (Corporate).
5 36 Life ruined by a criminal gang. Gain the gang as an Enemy
6 36 Became a Drifter (Barbarian).
6 38 Suffer from a life-threatening illness.
7 38 Failed to qualify for Merchant Marine (Merchant).
7 38 Switched to Drifter (Scavenger).
7 41 Attempted a risky adventure and was injured.
7 41 Severely injured. Fully recovered. Owe 15,000 for medical bills.
8 42 Continued as Drifter (Scavenger).
8 46 Forced to continue current assignment.
8 46 Promoted to Drifter (Scavenger) rank 1.
9 46 Continued as Drifter (Scavenger).
9 50 Promoted to Drifter (Scavenger) rank 2.
10 50 Continued as Drifter (Scavenger).
10 53 Gained a contact.
11 54 Continued as Drifter (Scavenger).
11 57 Survived a risky adventure but gained nothing.
11 58 Forced to muster out.
12 58 Aging Crisis. Owe 30,000 for medical bills.
12 58 Retired at age 58.
12 58 Retired.
12 60 Betrayal. Convert an Ally into a Rival or Enemy.
13 62 Aging Crisis. Owe 30,000 for medical bills.
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