Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
22 |
Involved in the planning of an impressive heist. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
25 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
26 |
Promoted to Rogue (Enforcer) rank 2. |
3 |
26 |
Continued as Rogue (Enforcer). |
3 |
30 |
A police detective or rival criminal forces Clayton Douglas to flee and vows to hunt Clayton Douglas down. Gain an Enemy. |
4 |
30 |
Became a Scout (Explorer). |
4 |
32 |
Good fortune |
4 |
34 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
5 |
34 |
Voluntarily left Explorer |
5 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
35 |
Birth or Death involving a family member or close friend. |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
41 |
A series of bad deals and decisions force Clayton Douglas into bankruptcy. Clayton Douglas salvages what Clayton Douglas can. |
7 |
41 |
Became a Drifter (Scavenger). |
7 |
43 |
Clayton Douglas do not know what happened to Clayton Douglas. There is a gap in Clayton Douglas's memory. |
8 |
43 |
Switched to Merchant (Broker). |
8 |
46 |
Embroiled in legal trouble. |
9 |
47 |
Continued as Merchant (Broker). |
9 |
51 |
Embroiled in legal trouble. |
9 |
51 |
Promoted to Merchant (Broker) rank 1. |
10 |
51 |
Continued as Merchant (Broker). |
10 |
52 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
10 |
55 |
Promoted to Merchant (Broker) rank 2. |
11 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Continued as Merchant (Broker). |
11 |
59 |
Forced to muster out. |
12 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |