Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
19 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
23 |
Find Ancient Technology. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
29 |
Good fortune |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Army (Cavalry) with the new title Private. |
4 |
32 |
Forced out after co-operating with military investigation in commanding officer's illegal activity. |
5 |
32 |
Became a Entertainer (Performer). |
5 |
34 |
Gained a contact. |
6 |
36 |
Continued as Entertainer (Performer). |
6 |
40 |
Gain a patron in the arts. Gain an Ally |
6 |
40 |
Promoted to Entertainer (Performer) rank 1. |
7 |
40 |
Continued as Entertainer (Performer). |
7 |
44 |
An investigation, tour, project or expedition goes wrong, stranding Cleveland Turner far from home. |
8 |
44 |
Became a Drifter (Wanderer). |
8 |
48 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
48 |
Continued as Drifter (Wanderer). |
9 |
52 |
Attempted a risky adventure and was injured. |
9 |
52 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
9 |
52 |
Promoted to Drifter (Wanderer) rank 2. |
10 |
52 |
Continued as Drifter (Wanderer). |
10 |
54 |
Attempted a risky adventure and was wildly successful. |
11 |
56 |
Continued as Drifter (Wanderer). |
11 |
60 |
Betrayed by a friend. One of Cleveland Turner's Contacts or Allies betrays Cleveland Turner, ending Cleveland Turner's career. That Contact or Ally becomes a Rival or Enemy. |
12 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
60 |
Retired at age 60. |