Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Offered job by a patron. Now owe him a favor. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Failed to qualify for Naval Academy (Military Academy). |
2 |
22 |
Switched to Drifter (Wanderer). |
2 |
23 |
Suffer from a life-threatening illness. |
3 |
23 |
Became a Merchant (Broker). |
3 |
27 |
Given advanced training in a specialist field |
4 |
27 |
Continued as Merchant (Broker). |
4 |
30 |
Severely injured. Owe 2,500 for medical bills. |
5 |
30 |
Returned to Drifter (Wanderer). |
5 |
33 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
33 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
33 |
Continued as Drifter (Wanderer). |
6 |
35 |
Clinton Fleming do not know what happened to Clinton Fleming. There is a gap in Clinton Fleming's memory. |
7 |
35 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
35 |
Continued as Drifter (Wanderer). |
7 |
39 |
Good fortune |
7 |
39 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
39 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
39 |
Retired at age 39. |
8 |
39 |
Continued as Drifter (Wanderer). |
8 |
41 |
Lost eye or limb. Owe 5,000 for medical bills. |
9 |
41 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
41 |
Retired. |
9 |
45 |
Moved to a new world. |
10 |
45 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
46 |
Good fortune. |
11 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
50 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
55 |
Birth or Death involving a family member or close friend. |
13 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
61 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
14 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |