Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Study Streetwise as a hobby. |
1 |
25 |
Left the colonies. |
2 |
25 |
Failed to qualify for Corporate (Citizen). |
2 |
25 |
Submitted to the draft. |
2 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
28 |
Moved to a new world. |
3 |
29 |
Continued as Merchant (Merchant Marine). |
3 |
32 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
4 |
33 |
Continued as Merchant (Merchant Marine). |
4 |
36 |
Gained a contact. |
5 |
37 |
Voluntarily left Merchant Marine |
5 |
37 |
Became a Drifter (Scavenger). |
5 |
39 |
Find valuable salvage. |
6 |
41 |
Continued as Drifter (Scavenger). |
6 |
45 |
Find valuable salvage. |
7 |
45 |
Continued as Drifter (Scavenger). |
7 |
47 |
Amnesia. |
8 |
49 |
Continued as Drifter (Scavenger). |
8 |
53 |
Nearly killed. Owe 8,750 for medical bills. |
9 |
53 |
Failed to qualify for Colonist (Citizen). |
9 |
53 |
Continued as Drifter (Scavenger). |
9 |
55 |
Encounter a Psionic institute. |
9 |
55 |
Tested for psionic powers |
9 |
57 |
Forced to muster out. |
10 |
57 |
Failed to qualify for Surveyor (Scout). |
10 |
57 |
Continued as Drifter (Scavenger). |
10 |
60 |
Find valuable salvage. |
10 |
61 |
Forced to muster out. |
11 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
61 |
Retired at age 61. |