Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Rewarded for a successful mission. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
23 |
Established a network of contacts. Gain 1 contacts. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
28 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
34 |
Darki Iisua went above and beyond the call of duty. |
4 |
34 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
36 |
Advanced training in a specialist field. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Failed to qualify for Cavalry (Army). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Marine (Marine Support) with the new title Marine. |
6 |
41 |
Advanced training in a specialist field |
6 |
42 |
Commissioned in Marine (Marine Support) with the new title Lieutenant. |
7 |
42 |
Continued as Marine (Marine Support). |
7 |
46 |
A mission goes disastrously wrong due to Darki Iisua's commander’s error or incompetence, but Darki Iisua survive. |
7 |
46 |
Report commander and gain an Enemy. |
8 |
46 |
Voluntarily left Marine Support |
8 |
46 |
Failed to qualify for Performer (Entertainer). |
8 |
46 |
Became a Drifter (Barbarian). |
8 |
48 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
9 |
48 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
50 |
Darki Iisua come into conflict with a splinter group Darki Iisua's own religion which maintains Darki Iisua's version is the wrong one. Gain 3 Rivals. |
10 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Retired. |
10 |
53 |
A new romantic starts. Gain an Ally. |
11 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
58 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
59 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |