Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Explorer (Scout). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
22 |
Became a Agent (Intelligence). |
2 |
26 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
28 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
4 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
31 |
Embroiled in legal trouble. |
4 |
32 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
32 |
Continued as Merchant (Merchant Marine). |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
Make an unexpected connection outside Dayton Medina's normal circles. Gain a Contact. |
6 |
40 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
42 |
Embroiled in legal trouble. |
7 |
44 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
8 |
44 |
Continued as Merchant (Merchant Marine). |
8 |
45 |
Embroiled in legal trouble. |
8 |
48 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
9 |
48 |
Continued as Merchant (Merchant Marine). |
9 |
50 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
9 |
52 |
Forced to continue current assignment. |
9 |
52 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
10 |
52 |
Continued as Merchant (Merchant Marine). |
10 |
56 |
Make an unexpected connection outside Dayton Medina's normal circles. Gain a Contact. |
10 |
56 |
Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain. |
10 |
56 |
Forced to muster out. |
11 |
56 |
Became a Scholar (Scientist). |
11 |
60 |
Make a breakthrough in Dayton Medina's field. |
11 |
60 |
Promoted to Scholar (Scientist) rank 1. |