Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
20 |
During a battle, defeat or victory depends on Derek Gilbert's actions. Derek Gilbert actions lead to an honorabe discharge. |
2 |
20 |
Became a Citizen (Worker). |
2 |
21 |
Gained a contact. |
3 |
24 |
Continued as Citizen (Worker). |
3 |
26 |
Advanced training in a specialist field. |
3 |
28 |
Promoted to Citizen (Worker) rank 1. |
4 |
28 |
Continued as Citizen (Worker). |
4 |
32 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
4 |
32 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
5 |
32 |
Continued as Citizen (Worker). |
5 |
34 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
6 |
34 |
Became a Drifter (Wanderer). |
6 |
36 |
Suffer from a life-threatening illness. |
7 |
36 |
Became a Scout (Surveyor). |
7 |
38 |
When dealing with an alien race, Derek Gilbert botch an opportunity to gather extra intelligence about them. |
7 |
38 |
Derek Gilbert inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
8 |
40 |
Continued as Scout (Surveyor). |
8 |
43 |
Derek Gilbert spend a great deal of time on the fringes of Charted Space. |
8 |
43 |
Gain a contact in an alien race. |
9 |
44 |
Continued as Scout (Surveyor). |
9 |
48 |
Derek Gilbert inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
10 |
48 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
52 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
52 |
Continued as Merchant (Merchant Marine). |
11 |
56 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
12 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Continued as Merchant (Merchant Marine). |
12 |
60 |
Spend time with an alien race. Gain a contact. |
13 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |