Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
28 |
Failed to qualify for Engineer/Gunner (Navy). |
4 |
28 |
Became a Drifter (Scavenger). |
4 |
29 |
Attacked by enemies and injured. |
4 |
29 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
29 |
Gain Enemy if Douglas Ford don't already have one. |
5 |
32 |
Continued as Drifter (Scavenger). |
5 |
35 |
Douglas Ford run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
35 |
Failed to qualify for Artist (Entertainer). |
6 |
35 |
Switched to Drifter (Wanderer). |
6 |
38 |
Drafted into Explorer |
7 |
39 |
Became a Scout (Explorer). |
7 |
41 |
Douglas Ford spend a great deal of time on the fringes of Charted Space. |
7 |
41 |
Gain a contact in an alien race. |
8 |
43 |
Continued as Scout (Explorer). |
8 |
46 |
Douglas Ford's ship is damaged, and Douglas Ford have to hitch-hike Douglas Ford's way back across the stars to the nearest scout base. |
8 |
46 |
Gain 6 Contacts. Gain 3 Enemies. |
9 |
46 |
Returned to Drifter (Wanderer). |
9 |
47 |
Suffer from a life-threatening illness. |
10 |
47 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
51 |
Opponents of Douglas Ford's belief system ambush Douglas Ford. |
10 |
51 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
11 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Retired. |
11 |
52 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
58 |
Gained a contact. |
13 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |