Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
Dwight George learn something Dwight George should not have – a corporate secret, a political scandal – which Dwight George can profit from illegally. |
1 |
20 |
Gain a criminal contact. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
23 |
Political upheaval strikes Dwight George's homeworld, and Dwight George is caught up in the revolution. |
2 |
26 |
Promoted to Citizen (Colonist) rank 1. |
3 |
26 |
Voluntarily left Colonist |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
30 |
Voluntarily left Wanderer |
4 |
30 |
Failed to qualify for Surveyor (Scout). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
34 |
Dwight George is blamed for an accident that causes the death of several crew members. Dwight George's guilt drives Dwight George to excel. |
5 |
34 |
Became a Merchant (Broker). |
5 |
36 |
A good deal ensures Dwight George is living the high life for a few years. |
6 |
38 |
Continued as Merchant (Broker). |
6 |
39 |
Embroiled in legal trouble. |
6 |
42 |
Promoted to Merchant (Broker) rank 1. |
7 |
42 |
Continued as Merchant (Broker). |
7 |
44 |
Moved to a new world. |
7 |
46 |
Promoted to Merchant (Broker) rank 2. |
8 |
46 |
Continued as Merchant (Broker). |
8 |
49 |
Gained a contact. |
8 |
50 |
Forced to muster out. |
9 |
50 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
51 |
Dwight George have been following false teachings! |
10 |
51 |
Switched to Drifter (Barbarian). |
10 |
52 |
Suffer from a life-threatening illness. |
11 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Returned to Believer (Holy Warrior). |
11 |
54 |
Dwight George come into conflict with a splinter group Dwight George's own religion which maintains Dwight George's version is the wrong one. Gain 3 Rivals. |
12 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
54 |
Retired. |
12 |
57 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
62 |
A new romantic starts. Gain an Ally. |
14 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |