Term |
Age |
History |
---|
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
19 |
Earl Nagle is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
2 |
19 |
Became a Noble (Administrator) with the new title Assistant. |
2 |
20 |
Become deeply involved in politics on Earl Nagle's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
2 |
23 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
3 |
23 |
Continued as Noble (Administrator). |
3 |
27 |
time as a ruler or playboy gives Earl Nagle a wide range of experiences. |
4 |
27 |
Continued as Noble (Administrator). |
4 |
30 |
Inherit a gift from a rich relative. |
4 |
31 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
5 |
31 |
Continued as Noble (Administrator). |
5 |
34 |
Refused a challenge to a duel for Earl Nagle's honour and standing. |
5 |
35 |
Promoted to Noble (Administrator) rank 3 with the new title Manager. |
6 |
35 |
Continued as Noble (Administrator). |
6 |
37 |
Victim of a crime |
6 |
39 |
Promoted to Noble (Administrator) rank 4 with the new title Chief. |
7 |
39 |
Voluntarily left Administrator |
7 |
39 |
Failed to qualify for Corporate (Citizen). |
7 |
39 |
Submitted to the draft. |
7 |
39 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
42 |
Nearly killed. Owe 20,000 for medical bills. |
8 |
42 |
Became a Scout (Surveyor). |
8 |
46 |
When dealing with an alien race, Earl Nagle botch an opportunity to gather extra intelligence about them. |
8 |
46 |
Earl Nagle have no idea what happened to Earl Nagle – they found Earl Nagle's ship drifting on the fringes of friendly space. |
8 |
46 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
9 |
46 |
Continued as Scout (Surveyor). |
9 |
49 |
When dealing with an alien race, Earl Nagle botch an opportunity to gather extra intelligence about them. |
9 |
49 |
Psychologically damaged by Earl Nagle's time in the scouts. |
10 |
50 |
Attempted to change assignments. |
10 |
50 |
Failed to qualify for Explorer (Scout). |
10 |
50 |
Continued as Scout (Surveyor). |
10 |
53 |
When dealing with an alien race, Earl Nagle botch an opportunity to gather extra intelligence about them. |
10 |
53 |
Psychologically damaged by Earl Nagle's time in the scouts. |
11 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Continued as Scout (Surveyor). |
11 |
57 |
When dealing with an alien race, Earl Nagle have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
11 |
58 |
Forced to muster out. |
12 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
58 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
62 |
Earl Nagle retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
12 |
62 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
13 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |