Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
21 |
Political upheaval strikes Early Bradley's homeworld, and Early Bradley is caught up in the revolution. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
26 |
Hard times caused by a lack of interstellar trade costs Early Bradley Early Bradley's job. |
3 |
26 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
28 |
A new romantic starts. Gain an Ally. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Early Bradley's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
32 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
35 |
Given specialist training in vehicles. |
5 |
36 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
36 |
Continued as Agent (Law Enforcement). |
6 |
37 |
A new romantic starts. Gain an Ally. |
7 |
40 |
Continued as Agent (Law Enforcement). |
7 |
43 |
Early Bradley's work ends up coming home with Early Bradley, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
8 |
43 |
Failed to qualify for Colonist (Citizen). |
8 |
43 |
Became a Drifter (Wanderer). |
8 |
44 |
Betrayed by a friend. One of Early Bradley's Contacts or Allies betrays Early Bradley, ending Early Bradley's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
44 |
Switched to Merchant (Broker). |
9 |
45 |
Imperial trade restrictions force Early Bradley out of business. |
10 |
45 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
45 |
Retired at age 45. |
10 |
45 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
48 |
Early Bradley is chosen to represent Early Bradley's faith in a vid show or other highly public forum. |
11 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
49 |
Continued as Believer (Mainstream Believer). |
11 |
52 |
Early Bradley refuse to secretly provide religious rites for a dying leader or noble, because they do not share Early Bradley's faith. |
12 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
53 |
Continued as Believer (Mainstream Believer). |
12 |
56 |
Early Bradley secretly provide religious rites for a dying leader or noble, although they do not share Early Bradley's faith. Gain an Ally in the family and a Rival who disagrees with Early Bradley's choice. |
13 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
57 |
Continued as Believer (Mainstream Believer). |
13 |
59 |
Early Bradley accepted an offer of inducements to betray Early Bradley's faith. Gain 540,000 in cash. |
13 |
61 |
Forced to muster out. |
14 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |