Retired Settler Edna Archer  

Species Age Sex Str Dex End Int Edu SocUPP
Irhadre 62 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 6 (0) 5 (-1)111665
Blistered skin
 
Skills
Art (Performing) 0
Astrogation 0
Athletics 0
Broker 1
Deception 1
Diplomat 1
Drive 0
Gun Combat (Archaic) 1
Investigate 1
Jack-of-All-Trades 3
Language (Gvegh (Vargr)) 1
Mechanic 0
Persuade 1
Pilot 0
Profession (Worker) 0
Stealth 1
Steward 0
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 01
Drifter Wanderer 12
Merchant Broker 13
Citizen Colonist Settler22
Agent Law Enforcement Corporal12
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Audrey Beck Contact 1 1 1 2 Irhadre (F/47)
Willa Sims Ally 5 0 5 4 Kargol (F/40)
Forgiveness.
Emanuel Young Contact 3 1 0 0 Humaniti (M/55)
Dottie Garza Ally 4 0 1 2 Irhadre (F/36)
 
Term Age History
1 18 Failed to qualify for Flight (Navy).
1 18 Became a Drifter (Scavenger).
1 21 Scarred. Fully recovered. Owe 10,000 for medical bills.
2 21 Failed to qualify for Enforcer (Rogue).
2 21 Switched to Drifter (Wanderer).
2 23 Find valuable salvage.
2 25 Promoted to Drifter (Wanderer) rank 1.
3 25 Continued as Drifter (Wanderer).
3 26 Betrayed by a friend. One of Edna Archer's Contacts or Allies betrays Edna Archer, ending Edna Archer's career. That Contact or Ally becomes a Rival or Enemy.
4 26 Became a Merchant (Broker).
4 28 Make an unexpected connection outside Edna Archer's normal circles. Gain a Contact.
5 30 Continued as Merchant (Broker).
5 32 Edna Archer's business or ship thrives.
5 34 Promoted to Merchant (Broker) rank 1.
6 34 Continued as Merchant (Broker).
6 38 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
6 38 Forced to muster out.
7 38 Became a Citizen (Colonist).
7 41 Advanced training in a specialist field.
7 42 Promoted to Citizen (Colonist) rank 1.
8 42 Continued as Citizen (Colonist).
8 45 Edna Archer befriend a superior in the corporation or the colony.
8 46 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
9 46 Voluntarily left Colonist
9 46 Failed to qualify for Merchant Marine (Merchant).
9 46 Submitted to the draft.
9 46 Became a Agent (Law Enforcement) with the new title Rookie.
9 49 Good fortune
9 50 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
10 50 Aging Crisis. Owe 40,000 for medical bills.
10 50 Retired at age 50.
10 50 Continued as Agent (Law Enforcement).
10 52 Nearly killed. Owe 5,000 for medical bills.
11 52 Aging Crisis. Owe 40,000 for medical bills.
11 52 Retired.
11 56 Gained a contact.
12 56 Aging Crisis. Owe 40,000 for medical bills.
12 58 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13 60 Aging Crisis. Owe 50,000 for medical bills.
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