Retired Sublieutenant Elder Coleman  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 62 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 9 (1) 7 (0)111697
Courageous, Visible veins on hands
 
Skills
Animals 0
Art (Creative) 0
Astrogation 0
Drive 0
Electronics (Comms) 1
Electronics (Remote Ops) 3
Engineer (J-drive) 1
Engineer (M-drive) 1
Gambler 2
Gun Combat 0
Jack-of-All-Trades 1
Leadership 1
Mechanic 1
Melee (Blade) 1
Navigation 1
Pilot (Spacecraft) 1
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Surveyor Scout24
Navy Line/Crew Sublieutenant2 / 03
Citizen Colonist 01
Merchant Merchant Marine Senior Crewman14
 
Name Type Affinity Enmity Power Influence Species
Lanunnumkhi Reaankid Ally 1 0 1 0 Vilani, Imperium (F/24)
Elna Moody Rival 1 1 1 0 Ronnin (F/28)
Nora Learmonth Enemy 0 3 2 2 Trexen (F/60)
Alfred Boyd Contact 2 1 4 3 Dynchia (M/17)
Alfred Boyd’s relationships have begun to affect the character.
Rebecca Nichols Enemy 0 2 1 2 Dynchia (F/29)
Rebecca Nichols gains in power and influence.
Thelma Cropper Contact 3 1 0 1 Darrian, Imperium (F/36)
 
Term Age History
1 18 Became a Scout (Surveyor).
1 19 Elder Coleman discover a world, item or information of worth to the Imperium.
1 22 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
2 22 Continued as Scout (Surveyor).
2 23 When dealing with an alien race, Elder Coleman botch an opportunity to gather extra intelligence about them.
2 23 Psychologically damaged by Elder Coleman's time in the scouts.
2 26 Forced to continue current assignment.
2 26 Promoted to Scout (Surveyor) rank 2.
3 26 Continued as Scout (Surveyor).
3 30 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
4 30 Continued as Scout (Surveyor).
4 33 Nearly killed. Owe 22,500 for medical bills.
5 33 Became a Navy (Line/Crew) with the new title Crewman.
5 35 Special assignment or duty on board ship.
5 37 Commissioned in Navy (Line/Crew) with the new title Ensign.
6 37 Attempted to change assignments.
6 37 Failed to qualify for Flight (Navy).
6 37 Continued as Navy (Line/Crew).
6 41 Vessel participates in a notable military engagement.
6 41 Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant.
7 41 Attempted to change assignments.
7 41 Failed to qualify for Engineer/Gunner (Navy).
7 41 Continued as Navy (Line/Crew).
7 43 Elder Coleman is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
8 43 Became a Citizen (Colonist).
8 44 Life ruined by a criminal gang. Gain the gang as an Enemy
9 44 Became a Merchant (Merchant Marine) with the new title Crewman.
10 48 Continued as Merchant (Merchant Marine).
10 51 Make an unexpected connection outside Elder Coleman's normal circles. Gain a Contact.
11 52 Aging Crisis. Owe 30,000 for medical bills.
11 52 Retired at age 52.
11 52 Continued as Merchant (Merchant Marine).
11 56 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
12 56 Aging Crisis. Owe 40,000 for medical bills.
12 56 Continued as Merchant (Merchant Marine).
12 59 Elder Coleman's ship or starport is destroyed by criminals. Gain them as an Enemy.
13 59 Aging Crisis. Owe 20,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙