Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
19 |
Failed to qualify for Artist (Entertainer). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
20 |
Hard times caused by a lack of interstellar trade costs Elliott Kelley's job. |
2 |
23 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
23 |
Continued as Agent (Law Enforcement). |
3 |
24 |
Given specialist training in vehicles. |
3 |
27 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
4 |
27 |
Continued as Agent (Law Enforcement). |
4 |
29 |
Go undercover to investigate an enemy. |
4 |
29 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
5 |
31 |
Continued as Agent (Law Enforcement). |
5 |
32 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
35 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
6 |
35 |
Continued as Agent (Law Enforcement). |
6 |
38 |
Moved to a new world. |
6 |
39 |
Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant. |
7 |
39 |
Voluntarily left Law Enforcement |
7 |
39 |
Became a Marine (Marine Support) with the new title Marine. |
7 |
41 |
Assigned to the security staff of a space station. |
8 |
43 |
Voluntarily left Marine Support |
8 |
43 |
Failed to qualify for Corporate (Citizen). |
8 |
43 |
Became a Drifter (Scavenger). |
8 |
45 |
Drafted into Law Enforcement |
8 |
47 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Returned to Agent (Law Enforcement). |
9 |
50 |
Elliott Kelley's work ends up coming home with Elliott Kelley, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
10 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
50 |
Retired. |
10 |
52 |
Gained a contact. |
11 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
58 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |