Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Perform an exemplary service for the scouts. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
25 |
Elmo Payne survey an alien world. |
2 |
26 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
29 |
Elmo Payne's ship is ambushed by enemy vessels. Elmo Payne successfully ran to the jump point. |
4 |
30 |
Voluntarily left Surveyor |
4 |
30 |
Became a Agent (Intelligence). |
4 |
34 |
Befriended by a senior agent. |
4 |
34 |
Forced to continue current assignment. |
4 |
34 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
5 |
34 |
Continued as Agent (Intelligence). |
5 |
35 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
38 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
6 |
38 |
Continued as Agent (Intelligence). |
6 |
39 |
Rewarded for a successful mission. |
6 |
42 |
Promoted to Agent (Intelligence) rank 3. |
7 |
42 |
Voluntarily left Intelligence |
7 |
42 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
43 |
Make an unexpected connection outside Elmo Payne's normal circles. Gain a Contact. |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
48 |
A sudden war destroys Elmo Payne's trade routes and contacts, forcing Elmo Payne to flee that region of space. |
8 |
48 |
Gain rebels as Enemy |
9 |
48 |
Failed to qualify for Artist (Entertainer). |
9 |
48 |
Became a Drifter (Barbarian). |
9 |
50 |
Elmo Payne run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
50 |
Failed to qualify for Field Researcher (Scholar). |
10 |
50 |
Continued as Drifter (Barbarian). |
10 |
53 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
11 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
57 |
Elmo Payne aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
57 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
12 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
57 |
Continued as Believer (Holy Warrior). |
12 |
60 |
Elmo Payne is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
12 |
61 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
13 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |