Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
21 |
Given advanced training in a specialist field |
2 |
22 |
Voluntarily left Broker |
2 |
22 |
Failed to qualify for Merchant Academy. |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
24 |
Offered job by a patron. Now owe him a favor. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Entered Merchant Academy with the Shipboard curriculum. |
3 |
30 |
Spent the college years partying. |
3 |
30 |
Graduated. |
4 |
30 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
4 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
32 |
Risk Eric Herrera's fortune on a possibility lucrative deal and win. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
38 |
Given advanced training in a specialist field |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
42 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
44 |
Risk Eric Herrera's fortune on a possibility lucrative deal and win. |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
47 |
Gained a contact. |
8 |
50 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
9 |
50 |
Voluntarily left Merchant Marine |
9 |
50 |
Became a Entertainer (Performer). |
9 |
53 |
One of Eric Herrera's pieces of art is stolen, and the investigation brings Eric Herrera into the criminal underworld. |
9 |
54 |
Promoted to Entertainer (Performer) rank 1. |
10 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
54 |
Retired at age 54. |
10 |
54 |
Continued as Entertainer (Performer). |
10 |
55 |
Good fortune |
11 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
58 |
Continued as Entertainer (Performer). |
11 |
61 |
Criticised a questionable political leader on Eric Herrera's homeworld, causing his downfall. Gain an Enemy |
11 |
61 |
An investigation, tour, project or expedition goes wrong, stranding Eric Herrera far from home. |
11 |
62 |
Promoted to Entertainer (Performer) rank 2. |
12 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |