Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Support (Marine). |
1 |
18 |
Became a Drifter (Barbarian). |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
24 |
Suffer from a life-threatening illness. |
3 |
24 |
Became a Scout (Explorer). |
3 |
26 |
Spend time with an alien race. Gain a contact. |
3 |
28 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
4 |
28 |
Continued as Scout (Explorer). |
4 |
30 |
Psychologically damaged by Finis Sanders's time in the scouts. |
5 |
30 |
Became a Merchant (Broker). |
5 |
34 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
34 |
Promoted to Merchant (Broker) rank 1. |
6 |
34 |
Continued as Merchant (Broker). |
6 |
37 |
Imperial trade restrictions force Finis Sanders out of business. |
7 |
37 |
Became a Citizen (Colonist). |
7 |
40 |
Finis Sanders befriend a superior in the corporation or the colony. |
7 |
41 |
Promoted to Citizen (Colonist) rank 1. |
8 |
41 |
Continued as Citizen (Colonist). |
8 |
44 |
A revolution, attack or other unusual event throws Finis Sanders's life into chaos, forcing Finis Sanders to leave the planet. |
9 |
44 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
9 |
48 |
A sudden war destroys Finis Sanders's trade routes and contacts, forcing Finis Sanders to flee that region of space. |
9 |
48 |
Gain rebels as Enemy |
10 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Retired. |
10 |
51 |
Victim of a crime. |
11 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
53 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
60 |
Gained a contact. |
13 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |