Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
21 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
23 |
A revolution, attack or other unusual event throws Francis Hand's life into chaos, forcing Francis Hand to leave the planet. |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
26 |
Francis Hand do not know what happened to Francis Hand. There is a gap in Francis Hand's memory. |
4 |
26 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
26 |
Switched to Drifter (Barbarian). |
4 |
29 |
Find valuable salvage. |
5 |
30 |
Continued as Drifter (Barbarian). |
5 |
33 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
33 |
Switched to Citizen (Worker). |
6 |
36 |
Francis Hand's business expands, Francis Hand's corporation grows, or the colony thrives. |
6 |
37 |
Promoted to Citizen (Worker) rank 1. |
7 |
37 |
Continued as Citizen (Worker). |
7 |
41 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
41 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
8 |
41 |
Continued as Citizen (Worker). |
8 |
43 |
Spent time maintaining and using heavy vehicles. |
8 |
45 |
Promoted to Citizen (Worker) rank 3. |
9 |
45 |
Continued as Citizen (Worker). |
9 |
48 |
Francis Hand learn something Francis Hand should not have – a corporate secret, a political scandal – which Francis Hand can profit from illegally. |
9 |
49 |
Promoted to Citizen (Worker) rank 4 with the new title Craftsman. |
10 |
49 |
Continued as Citizen (Worker). |
10 |
52 |
Francis Hand gain experience in a technical field as a computer operator or surveyor. |
10 |
53 |
Forced to muster out. |
11 |
53 |
Switched to Drifter (Wanderer). |
11 |
56 |
Drafted into Merchant Marine |
12 |
57 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
12 |
59 |
Embroiled in legal trouble. |