Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Go undercover to investigate an enemy. |
1 |
22 |
Crime pays off. Gain victim as Enemy. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
25 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
3 |
25 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Scout (Surveyor). |
3 |
28 |
Fredrick Watson's ship is damaged, and Fredrick Watson have to hitch-hike Fredrick Watson's way back across the stars to the nearest scout base. |
3 |
28 |
Gain 3 Contacts. Gain 3 Enemies. |
4 |
28 |
Switched to Agent (Corporate Agent). |
4 |
31 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
32 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
5 |
32 |
Continued as Agent (Corporate Agent). |
5 |
36 |
Victim of a crime |
6 |
36 |
Continued as Agent (Corporate Agent). |
6 |
40 |
Fredrick Watson went above and beyond the call of duty. |
6 |
40 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
7 |
40 |
Continued as Agent (Corporate Agent). |
7 |
44 |
Rewarded for a successful mission. |
7 |
44 |
Promoted to Agent (Corporate Agent) rank 3. |
8 |
44 |
Continued as Agent (Corporate Agent). |
8 |
47 |
Rewarded for a successful mission. |
8 |
48 |
Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent. |
9 |
48 |
Voluntarily left Corporate Agent |
9 |
48 |
Became a Drifter (Scavenger). |
9 |
50 |
Find valuable salvage. |
10 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Continued as Drifter (Scavenger). |
10 |
55 |
Moved to a new world. |
10 |
56 |
Forced to muster out. |
11 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
56 |
Retired. |
11 |
57 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |