Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
25 |
Became a Agent (Intelligence). |
3 |
28 |
Advanced training in a specialist field. |
3 |
29 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
4 |
29 |
Continued as Agent (Intelligence). |
4 |
31 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
5 |
31 |
Became a Entertainer (Performer). |
5 |
34 |
Gain a patron in the arts. Gain an Ally |
6 |
35 |
Continued as Entertainer (Performer). |
6 |
39 |
Moved to a new world. |
6 |
39 |
Promoted to Entertainer (Performer) rank 1. |
7 |
39 |
Continued as Entertainer (Performer). |
7 |
43 |
Gain a patron in the arts. Gain an Ally |
8 |
43 |
Continued as Entertainer (Performer). |
8 |
44 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
47 |
Continued as Entertainer (Performer). |
9 |
49 |
Gain a patron in the arts. Gain an Ally |
9 |
51 |
Promoted to Entertainer (Performer) rank 2. |
10 |
51 |
Voluntarily left Performer |
10 |
51 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
53 |
Furman Garrett retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
10 |
55 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
11 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Continued as Believer (Holy Warrior). |
11 |
59 |
Furman Garrett is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
11 |
59 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
12 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |