Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Find valuable salvage. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Voluntarily left Scavenger |
2 |
22 |
Became a Citizen (Corporate). |
2 |
26 |
A revolution, attack or other unusual event throws Gilbert Cameron's life into chaos, forcing Gilbert Cameron to leave the planet. |
3 |
26 |
Became a Entertainer (Journalist). |
3 |
29 |
Invited to take part in a controversial event or exhibition that injures Gilbert Cameron's social standing. |
3 |
30 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
4 |
30 |
Continued as Entertainer (Journalist). |
4 |
33 |
Join homeworld’s celebrity circles |
4 |
33 |
Gain a contact |
4 |
34 |
Promoted to Entertainer (Journalist) rank 2 with the new title Staff Writer. |
5 |
34 |
Continued as Entertainer (Journalist). |
5 |
38 |
Gain a patron in the arts. Gain an Ally |
5 |
38 |
Promoted to Entertainer (Journalist) rank 3. |
6 |
38 |
Continued as Entertainer (Journalist). |
6 |
40 |
Gilbert Cameron is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
7 |
40 |
Became a Scout (Courier). |
7 |
43 |
Gained a contact. |
8 |
44 |
Voluntarily left Courier |
8 |
44 |
Became a Merchant (Broker). |
8 |
48 |
Make an unexpected connection outside Gilbert Cameron's normal circles. Gain a Contact. |
8 |
48 |
Promoted to Merchant (Broker) rank 1. |
9 |
48 |
Continued as Merchant (Broker). |
9 |
50 |
Given advanced training in a specialist field |
9 |
52 |
Promoted to Merchant (Broker) rank 2. |
10 |
52 |
Continued as Merchant (Broker). |
10 |
56 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
11 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Continued as Merchant (Broker). |
11 |
59 |
Embroiled in legal trouble. |
11 |
60 |
Promoted to Merchant (Broker) rank 4. |
12 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |