Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Bankrupted by a rival. Gain the other trader as a Rival. |
2 |
19 |
Became a Citizen (Worker). |
2 |
22 |
Grace Grant learn something Grace Grant should not have – a corporate secret, a political scandal – which Grace Grant can profit from illegally. |
2 |
23 |
Promoted to Citizen (Worker) rank 1. |
3 |
23 |
Continued as Citizen (Worker). |
3 |
27 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
27 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
4 |
27 |
Continued as Citizen (Worker). |
4 |
28 |
Spent time maintaining and using heavy vehicles. |
5 |
31 |
Continued as Citizen (Worker). |
5 |
32 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
32 |
Became a Navy (Line/Crew) with the new title Crewman. |
6 |
36 |
During a battle, defeat or victory depends on Grace Grant's actions. Grace Grant actions lead to an honorabe discharge. |
7 |
36 |
Attempted to change assignments. |
7 |
36 |
Failed to qualify for Engineer/Gunner (Navy). |
7 |
36 |
Continued as Navy (Line/Crew). |
7 |
39 |
Grace Grant foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
7 |
40 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
8 |
40 |
Continued as Navy (Line/Crew). |
8 |
43 |
Moved to a new world. |
8 |
44 |
Forced to continue current assignment |
8 |
44 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
9 |
44 |
Continued as Navy (Line/Crew). |
9 |
48 |
Vessel participates in a diplomatic mission. |
9 |
48 |
Gain a contact. |
9 |
48 |
Promoted to Navy (Line/Crew) rank 3 with the new title Petty Officer, 2nd class. |
10 |
48 |
Continued as Navy (Line/Crew). |
10 |
50 |
Commanding officer takes an interest in Grace Grant's career. |
10 |
52 |
Promoted to Navy (Line/Crew) rank 4 with the new title Petty Officer, 1st class. |
11 |
52 |
Voluntarily left Line/Crew |
11 |
52 |
Returned to Citizen (Worker). |
11 |
55 |
Grace Grant's business expands, Grace Grant's corporation grows, or the colony thrives. |
11 |
56 |
Forced to muster out. |
12 |
56 |
Became a Agent (Intelligence). |
12 |
57 |
Uncover a major conspiracy against Grace Grant's employers. |
12 |
60 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
13 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
60 |
Retired at age 60. |