Retired Captain Graham Winn  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 62 M 1 (-2) 2 (-2) 1 (-2) 10 (1) 10 (1) 4 (-1)121AA4
Athletic build
 
Skills
Admin 1
Advocate 2
Animals 0
Athletics 0
Broker 1
Deception 1
Drive (Hovercraft) 1
Drive (Track) 1
Electronics 0
Engineer (Power) 1
Flyer 0
Gun Combat 0
Investigate 0
Mechanic 1
Medic 0
Persuade 1
Pilot (Capital Ships) 1
Pilot (Spacecraft) 1
Profession (Hostile Environment/Underwater) 1
Recon 0
Stealth 1
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Intelligence Agent12
Merchant Merchant Marine Captain68
 
EducationGraduated
Merchant Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Washington Reid Contact 1 1 0 2 Iltharan (M/52)
Wendell Simpson Ally 1 0 1 0 Urunishani (M/69)
Wendell Simpson's influence is diminished.
Morgan Murray Enemy 0 1 4 1 Ne Kraeda ren Kelva (M/89)
Lottie Mullabyaly Contact 1 0 1 0 Azhanti (F/71)
Lottie Mullabyaly’s relationships have begun to affect the character.
Nora Arthur Contact 3 1 1 5 Ne Kraeda ren Kelva (F/47)
Fred Johnson Contact 2 1 6 0 Ne Kraeda ren Kelva (M/17)
Fred Johnson gained power at the expense of a third party who now blames the character.
Alene Larson Enemy 0 2 5 3 Ne Kraeda ren Kelva (F/17)
 
Term Age History
1 18 Became a Agent (Intelligence).
1 22 Birth or Death involving a family member or close friend.
1 22 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
2 22 Continued as Agent (Intelligence).
2 25 Hard times caused by a lack of interstellar trade costs Graham Winn's job.
3 25 Failed to qualify for University.
3 25 Submitted to the draft.
3 25 Became a Merchant (Merchant Marine) with the new title Crewman.
3 26 Make an unexpected connection outside Graham Winn's normal circles. Gain a Contact.
4 29 Continued as Merchant (Merchant Marine).
4 33 Nearly killed. Owe 17,500 for medical bills.
5 33 Entered Merchant Academy with the Shipboard curriculum.
5 35 Become leader in social movement.
5 35 Gain an Ally and an Enemy.
5 35 Dropped out of the merchant academy.
6 35 Continued as Merchant (Merchant Marine).
6 36 Given advanced training in a specialist field
6 39 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
7 39 Continued as Merchant (Merchant Marine).
7 42 Graham Winn's business or ship thrives.
7 43 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
8 43 Continued as Merchant (Merchant Marine).
8 44 Make an unexpected connection outside Graham Winn's normal circles. Gain a Contact.
8 47 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
9 47 Continued as Merchant (Merchant Marine).
9 48 Make an unexpected connection outside Graham Winn's normal circles. Gain a Contact.
9 51 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
10 51 Continued as Merchant (Merchant Marine).
10 55 Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer.
11 55 Continued as Merchant (Merchant Marine).
11 59 Given advanced training in a specialist field
11 59 Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain.
12 59 Aging Crisis. Owe 10,000 for medical bills.
12 59 Retired at age 59.
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