Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Field Researcher (Scholar). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Attacked by enemies that Guir Dekaa easily defeat. |
1 |
22 |
Gain Enemy if Guir Dekaa don't already have one. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
24 |
Offered job by a patron. Now owe him a favor. |
3 |
26 |
Failed to qualify for Star Marine (Marine). |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
27 |
Guir Dekaa run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
27 |
Failed to qualify for Marine Support (Marine). |
4 |
27 |
Switched to Drifter (Wanderer). |
4 |
31 |
Betrayed by a friend. One of Guir Dekaa's Contacts or Allies betrays Guir Dekaa, ending Guir Dekaa's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Became a Citizen (Worker). |
5 |
34 |
Advanced training in a specialist field. |
5 |
35 |
Promoted to Citizen (Worker) rank 1. |
6 |
35 |
Continued as Citizen (Worker). |
6 |
36 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
7 |
36 |
Became a Noble (Administrator) with the new title Assistant. |
7 |
37 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
7 |
40 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
8 |
40 |
Continued as Noble (Administrator). |
8 |
44 |
Inherit a gift from a rich relative. |
8 |
44 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
9 |
44 |
Attempted to change assignments. |
9 |
44 |
Switched to Noble (Dilettante) with the new title Ingrate and previous rank. |
9 |
47 |
Join a successful conspiracy of nobles. |
9 |
48 |
Promoted to Noble (Dilettante) rank 3. |
10 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Continued as Noble (Dilettante). |
10 |
52 |
Inherit a gift from a rich relative. |
11 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
52 |
Voluntarily left Dilettante |
11 |
52 |
Retired. |
11 |
55 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
60 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |