Retired 3rd Officer Guss Jennings  

Species Age Sex Str Dex End Int Edu SocUPP
Murrissi 62 M 1 (-2) 1 (-2) 3 (-1) 1 (-2) 8 (0) 7 (0)113187
Dreary, Vitiligo patches, Haggard
 
Skills
Admin 1
Athletics 0
Carouse 1
Diplomat 0
Drive 0
Electronics (Comms) 1
Electronics (Computers) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Heavy Weapons 0
Language (Zdetl (Zhodani)) 1
Mechanic 2
Melee 0
Persuade 1
Profession (Freeloader) 0
Recon 0
Science (Robotic Sciences) 0
Seafarer 0
Streetwise 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Army Cavalry Private01
Drifter Wanderer 02
Merchant Merchant Marine 3rd Officer36
Believer Holy Warrior Fighter11
Drifter Barbarian 01
Believer Missionary/Humanitarian Junior Project Worker01
 
Name Type Affinity Enmity Power Influence Species
Gregorio Forrest Ally 1 0 3 0 Murrissi (M/52)
Gregorio Forrest gained power at the expense of a third party who now blames the character.
Emery Hale Ally 2 1 2 0 Suerrat (M/52)
Relationship becomes more intense. Contact becomes an ally.
Jonathan Lobb Ally 0 0 2 0 Murrissi (M/71)
Judy Davies Enemy 0 3 0 2 Geonee (F/74)
Judy Davies belongs to an unusual cultural or religious group.
 
Term Age History
1 18 Became a Army (Cavalry) with the new title Private.
1 20 Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally.
2 20 Failed to qualify for Artist (Entertainer).
2 20 Became a Drifter (Wanderer).
2 23 Suffer from a life-threatening illness.
3 23 Failed to qualify for Ground Assault (Marine).
3 23 Submitted to the draft.
3 23 Became a Merchant (Merchant Marine) with the new title Crewman.
3 26 A good deal ensures Guss Jennings is living the high life for a few years.
3 27 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
4 27 Continued as Merchant (Merchant Marine).
4 30 A good deal ensures Guss Jennings is living the high life for a few years.
5 31 Continued as Merchant (Merchant Marine).
5 34 Make an unexpected connection outside Guss Jennings's normal circles. Gain a Contact.
5 35 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
6 35 Continued as Merchant (Merchant Marine).
6 38 Befriend a useful ally in one sphere. Gain an Ally.
6 39 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
7 39 Continued as Merchant (Merchant Marine).
7 42 A good deal ensures Guss Jennings is living the high life for a few years.
8 43 Continued as Merchant (Merchant Marine).
8 47 Given advanced training in a specialist field
8 47 Forced to muster out.
9 47 Became a Believer (Holy Warrior) with the new title Hopeful.
9 48 Guss Jennings retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
9 51 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
10 51 Voluntarily left Holy Warrior
10 51 Switched to Drifter (Barbarian).
10 52 Scarred. Fully recovered. Owe 5,000 for medical bills.
11 52 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 54 Guss Jennings accepted an offer of inducements to betray Guss Jennings's faith. Gain 680,000 in cash.
12 56 Returned to Drifter (Wanderer).
12 59 Guss Jennings do not know what happened to Guss Jennings. There is a gap in Guss Jennings's memory.
13 59 Aging Crisis. Owe 30,000 for medical bills.
13 59 Retired at age 59.
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