Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
19 |
Befriend a useful ally in one sphere. Gain an Ally. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Voluntarily left Free Trader |
2 |
22 |
Entered University. |
2 |
26 |
Join a social movement. |
2 |
26 |
Graduated. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
27 |
Gustaf Habborlain's business or ship thrives. |
3 |
30 |
Promoted to Merchant (Free Trader) rank 2. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
34 |
Risk Gustaf Habborlain's fortune on a possibility lucrative deal and win. |
4 |
34 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
5 |
34 |
Continued as Merchant (Free Trader). |
5 |
36 |
Make an unexpected connection outside Gustaf Habborlain's normal circles. Gain a Contact. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Citizen (Corporate). |
6 |
42 |
Lost eye or limb. Owe 2,500 for medical bills. |
6 |
42 |
Promoted to Citizen (Corporate) rank 1. |
7 |
42 |
Continued as Citizen (Corporate). |
7 |
44 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
8 |
44 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
8 |
47 |
Special assignment or duty on board ship. |
8 |
48 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
9 |
48 |
Continued as Navy (Engineer/Gunner). |
9 |
50 |
Advanced training in a specialist field. |
9 |
52 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
10 |
52 |
Continued as Navy (Engineer/Gunner). |
10 |
55 |
Vessel participates in a notable military engagement. |
10 |
56 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
11 |
56 |
Continued as Navy (Engineer/Gunner). |
11 |
59 |
Refuse to abuse Gustaf Habborlain's position for profit. |
11 |
60 |
Promoted to Navy (Engineer/Gunner) rank 4 with the new title Petty Officer, 1st class. |