Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
22 |
Gained a contact. |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
24 |
Haehae went above and beyond the call of duty. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
30 |
Scarred. Owe 1,250 for medical bills. |
4 |
30 |
Became a Navy (Flight) with the new title Crewman. |
4 |
31 |
Scarred. Owe 5,000 for medical bills. |
5 |
31 |
Became a Merchant (Broker). |
5 |
32 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
6 |
35 |
Continued as Merchant (Broker). |
6 |
37 |
Gained a contact. |
6 |
39 |
Promoted to Merchant (Broker) rank 1. |
7 |
39 |
Continued as Merchant (Broker). |
7 |
43 |
Make an unexpected connection outside Haehae's normal circles. Gain a Contact. |
7 |
43 |
Promoted to Merchant (Broker) rank 2. |
8 |
43 |
Continued as Merchant (Broker). |
8 |
46 |
Given advanced training in a specialist field |
8 |
47 |
Forced to muster out. |
9 |
47 |
Failed to qualify for Courier (Scout). |
9 |
47 |
Submitted to the draft. |
9 |
47 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
9 |
50 |
Haehae's work ends up coming home with Haehae, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
10 |
50 |
Failed to qualify for Explorer (Scout). |
10 |
50 |
Became a Drifter (Barbarian). |
10 |
51 |
Attacked by enemies that Haehae easily defeat. |
10 |
51 |
Gain Enemy if Haehae don't already have one. |
11 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Continued as Drifter (Barbarian). |
11 |
58 |
Attempted a risky adventure and was wildly successful. |
12 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
58 |
Continued as Drifter (Barbarian). |
12 |
60 |
Haehae run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
13 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |