Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
21 |
Hardy Green learn something Hardy Green should not have – a corporate secret, a political scandal – which Hardy Green can profit from illegally. |
1 |
21 |
Gain a criminal contact. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
23 |
Political upheaval strikes Hardy Green's homeworld, and Hardy Green is caught up in the revolution. |
2 |
26 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
27 |
Hardy Green's business expands, Hardy Green's corporation grows, or the colony thrives. |
3 |
30 |
Promoted to Citizen (Corporate) rank 3. |
4 |
30 |
Continued as Citizen (Corporate). |
4 |
34 |
Hardy Green befriend a superior in the corporation or the colony. |
5 |
34 |
Voluntarily left Corporate |
5 |
34 |
Became a Entertainer (Performer). |
5 |
38 |
Criticised a questionable political leader on Hardy Green's homeworld, causing his downfall. Gain an Enemy |
5 |
38 |
Hardy Green is forced out because of censorship or controversy. What truth did Hardy Green get too close to? |
5 |
38 |
Promoted to Entertainer (Performer) rank 1. |
6 |
38 |
Continued as Entertainer (Performer). |
6 |
42 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
42 |
Promoted to Entertainer (Performer) rank 2. |
7 |
42 |
Continued as Entertainer (Performer). |
7 |
43 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
7 |
46 |
Promoted to Entertainer (Performer) rank 3. |
8 |
46 |
Voluntarily left Performer |
8 |
46 |
Became a Scout (Explorer). |
8 |
47 |
Gained a contact. |
8 |
50 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
9 |
50 |
Attempted to change assignments. |
9 |
50 |
Failed to qualify for Courier (Scout). |
9 |
50 |
Continued as Scout (Explorer). |
9 |
51 |
Hardy Green discover a world, item or information of worth to the Imperium. |
9 |
54 |
Promoted to Scout (Explorer) rank 2. |
10 |
54 |
Continued as Scout (Explorer). |
10 |
55 |
When dealing with an alien race, Hardy Green botch an opportunity to gather extra intelligence about them. |
10 |
55 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
11 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
58 |
Retired at age 58. |
11 |
58 |
Continued as Scout (Explorer). |
11 |
61 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
12 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |