Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
19 |
Make an unexpected connection outside Hector Gay's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
24 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 2. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
28 |
Given advanced training in a specialist field |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
32 |
Smuggle illegal items onto a planet. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Field Researcher (Scholar). |
5 |
34 |
Became a Drifter (Scavenger). |
5 |
35 |
Betrayed by a friend. One of Hector Gay's Contacts or Allies betrays Hector Gay, ending Hector Gay's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
35 |
Failed to qualify for Corporate (Citizen). |
6 |
35 |
Switched to Drifter (Wanderer). |
6 |
38 |
Find valuable salvage. |
7 |
39 |
Continued as Drifter (Wanderer). |
7 |
41 |
Moved to a new world. |
7 |
43 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
43 |
Continued as Drifter (Wanderer). |
8 |
47 |
Promoted to Drifter (Wanderer) rank 2. |
9 |
47 |
Continued as Drifter (Wanderer). |
9 |
51 |
Gained a contact. |
10 |
51 |
Continued as Drifter (Wanderer). |
10 |
53 |
Drafted into Explorer |
10 |
55 |
Forced to muster out. |
11 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Became a Scout (Explorer). |
11 |
57 |
Perform an exemplary service for the scouts. |
12 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |