Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
22 |
Lost eye or limb. Fully recovered. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
25 |
Given advanced training in a specialist field |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Scientist (Scholar). |
5 |
34 |
Became a Drifter (Barbarian). |
5 |
38 |
Drafted into Surveyor |
5 |
38 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
38 |
Became a Scout (Surveyor). |
6 |
40 |
When dealing with an alien race, Herman Gray botch an opportunity to gather extra intelligence about them. |
6 |
40 |
Herman Gray have no idea what happened to Herman Gray – they found Herman Gray's ship drifting on the fringes of friendly space. |
7 |
42 |
Continued as Scout (Surveyor). |
7 |
44 |
Perform an exemplary service for the scouts. |
8 |
46 |
Continued as Scout (Surveyor). |
8 |
47 |
Herman Gray survey an alien world. |
9 |
50 |
Continued as Scout (Surveyor). |
9 |
53 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
10 |
53 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
57 |
Herman Gray aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
57 |
Switched to Drifter (Wanderer). |
11 |
61 |
Herman Gray run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |