Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Spent the college years partying. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Became a Entertainer (Performer). |
2 |
28 |
Win a prestigious prize. |
2 |
29 |
Promoted to Entertainer (Performer) rank 1. |
3 |
29 |
Continued as Entertainer (Performer). |
3 |
33 |
Hershel Moody is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
4 |
33 |
Became a Rogue (Enforcer). |
4 |
35 |
Betrayed by a friend. One of Hershel Moody's Contacts or Allies betrays Hershel Moody, ending Hershel Moody's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
35 |
Failed to qualify for Corporate (Citizen). |
5 |
35 |
Submitted to the draft. |
5 |
35 |
Became a Army (Cavalry) with the new title Private. |
5 |
36 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
6 |
36 |
Failed to qualify for Enforcer (Rogue). |
6 |
36 |
Became a Drifter (Scavenger). |
6 |
39 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
39 |
Became a Scout (Surveyor). |
7 |
40 |
Hershel Moody inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
8 |
40 |
Switched to Drifter (Wanderer). |
8 |
43 |
Find valuable salvage. |
9 |
44 |
Continued as Drifter (Wanderer). |
9 |
47 |
Suffer from a life-threatening illness. |
10 |
47 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
47 |
Retired at age 47. |
10 |
47 |
Retired. |
10 |
49 |
A new romantic starts. Gain an Ally. |
11 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
54 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
58 |
A new romantic starts. Gain an Ally. |
13 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |