Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
20 |
Made lifelong friends. Gain 2 Allies. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Citizen (Corporate). |
2 |
23 |
Severely injured. Fully recovered. Owe 1,250 for medical bills. |
3 |
23 |
Failed to qualify for Free Trader (Merchant). |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
27 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
4 |
27 |
Failed to qualify for Ground Assault (Marine). |
4 |
27 |
Switched to Drifter (Wanderer). |
4 |
29 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
5 |
29 |
Failed to qualify for Courier (Scout). |
5 |
29 |
Continued as Drifter (Wanderer). |
6 |
33 |
Continued as Drifter (Wanderer). |
6 |
35 |
Lost eye or limb. Owe 2,500 for medical bills. |
7 |
35 |
Failed to qualify for Physician (Scholar). |
7 |
35 |
Submitted to the draft. |
7 |
35 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
36 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
39 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
8 |
39 |
Continued as Agent (Law Enforcement). |
8 |
43 |
Hard times caused by a lack of interstellar trade costs Hershel Weakman's job. |
9 |
43 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
46 |
Hershel Weakman aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
46 |
Retired at age 46. |
10 |
46 |
Retired. |
10 |
48 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
53 |
Gained a contact. |
12 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
57 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
59 |
Moved to a new world. |
14 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |