Term |
Age |
History |
---|
1 |
18 |
Became a Noble (Diplomat) with the new title Intern. |
1 |
19 |
Hobert Fawns manipulate and charm Hobert Fawns's way through high society. Gain a Rival and an Ally. |
1 |
22 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Noble (Dilettante) with previous rank. |
2 |
23 |
Become deeply involved in politics on Hobert Fawns's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Noble (Administrator) with the new title Clerk and previous rank. |
3 |
30 |
Become deeply involved in politics on Hobert Fawns's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
4 |
30 |
Continued as Noble (Administrator). |
4 |
31 |
Inherit a gift from a rich relative. |
4 |
34 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
5 |
34 |
Continued as Noble (Administrator). |
5 |
36 |
Become deeply involved in politics on Hobert Fawns's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
5 |
38 |
Promoted to Noble (Administrator) rank 3 with the new title Manager. |
6 |
38 |
Continued as Noble (Administrator). |
6 |
42 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
42 |
Promoted to Noble (Administrator) rank 4 with the new title Chief. |
7 |
42 |
Continued as Noble (Administrator). |
7 |
43 |
Inherit a gift from a rich relative. |
7 |
46 |
Promoted to Noble (Administrator) rank 5 with the new title Director. |
8 |
46 |
Continued as Noble (Administrator). |
8 |
50 |
A new romantic starts. Gain an Ally. |
8 |
50 |
Forced to muster out. |
9 |
50 |
Became a Scout (Explorer). |
9 |
53 |
Moved to a new world. |
9 |
54 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
10 |
54 |
Continued as Scout (Explorer). |
10 |
58 |
Hobert Fawns discover a world, item or information of worth to the Imperium. |
10 |
58 |
Promoted to Scout (Explorer) rank 2. |
11 |
58 |
Attempted to change assignments. |
11 |
58 |
Failed to qualify for Courier (Scout). |
11 |
58 |
Continued as Scout (Explorer). |
11 |
60 |
Hobert Fawns's scout ship is one of the first on the scene to rescue the survivors of a disaster but Hobert Fawns fail to help. Gain an Enemy. |
11 |
60 |
Psychologically damaged by Hobert Fawns's time in the scouts. |
12 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
62 |
Retired at age 62. |