Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
19 |
Became a Rogue (Enforcer). |
2 |
20 |
A police detective or rival criminal forces Homer Bethune to flee and vows to hunt Homer Bethune down. Gain an Enemy. |
3 |
20 |
Became a Army (Infantry) with the new title Private. |
3 |
21 |
Severely injured. Fully recovered. |
4 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
22 |
Embroiled in legal trouble. |
4 |
25 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
25 |
Continued as Merchant (Merchant Marine). |
5 |
28 |
Embroiled in legal trouble. |
6 |
29 |
Continued as Merchant (Merchant Marine). |
7 |
33 |
Continued as Merchant (Merchant Marine). |
8 |
37 |
Continued as Merchant (Merchant Marine). |
8 |
38 |
Homer Bethune's ship or starport is destroyed by criminals. Gain them as an Enemy. |
9 |
38 |
Became a Drifter (Scavenger). |
9 |
39 |
Drafted into Merchant Marine |
10 |
42 |
Returned to Merchant (Merchant Marine). |
10 |
44 |
Lightly injured, no permanent damage. Fully recovered. |
11 |
44 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
44 |
Retired at age 44. |
11 |
44 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
11 |
46 |
A notable academic consults with Homer Bethune about a publication or documentary he is working on. Gain a Contact in academia. |
12 |
48 |
Voluntarily left Mainstream Believer |
12 |
48 |
Retired. |
12 |
51 |
Victim of a crime. |
13 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
54 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
58 |
Birth or Death involving a family member or close friend. |
15 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |