Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
Spent time maintaining and using heavy vehicles. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
26 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
29 |
Homer Jemmy befriend a superior in the corporation or the colony. |
3 |
30 |
Promoted to Citizen (Colonist) rank 3. |
4 |
30 |
Voluntarily left Colonist |
4 |
30 |
Became a Rogue (Thief). |
4 |
34 |
Involved in the planning of an impressive heist. |
4 |
34 |
Promoted to Rogue (Thief) rank 1. |
5 |
34 |
Continued as Rogue (Thief). |
5 |
35 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
38 |
Promoted to Rogue (Thief) rank 2. |
6 |
38 |
Continued as Rogue (Thief). |
6 |
41 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
6 |
42 |
Promoted to Rogue (Thief) rank 3. |
7 |
42 |
Voluntarily left Thief |
7 |
42 |
Became a Agent (Intelligence). |
7 |
46 |
Established a network of contacts. Gain 2 contacts. |
7 |
46 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
8 |
46 |
Continued as Agent (Intelligence). |
8 |
48 |
Gained a contact. |
8 |
50 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
9 |
50 |
Continued as Agent (Intelligence). |
9 |
53 |
Homer Jemmy went above and beyond the call of duty. |
9 |
54 |
Promoted to Agent (Intelligence) rank 3. |
10 |
54 |
Continued as Agent (Intelligence). |
10 |
58 |
Rewarded for a successful mission. |
10 |
58 |
Promoted to Agent (Intelligence) rank 4 with the new title Special Agent. |
11 |
58 |
Voluntarily left Intelligence |
11 |
58 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
59 |
Homer Jemmy is caught in the periphery of a scandal. |
11 |
59 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |